The chat-and-preview loop is free forever. You pay for what actually costs money — the managed render fabric, brand memory, and batch rendering open source can't give away.
Try the loop, ship your first render.
For the weekly changelog and launch video.
Shared brand memory and batch rendering.
Bring your own cloud, your own SLA.
Metering is hybrid: seats capture collaboration, render-minutes capture the variable cost. 4K renders count as 4× credits.
One minute of final, rendered output at your tier's resolution. The prompt → preview → chat-refine loop is free — you only spend render-minutes when you click Render, not while iterating.
Yes. Every project is real HyperFrames HTML/GSAP. Open the code view, hand-edit anything, and export to a plain folder that runs under the open-source CLI — no lock-in, no proprietary format.
Your design system, inverted for the camera — palette, type scale, logo, and motion rules. It's auto-generated from a URL and injected into every agent turn so output stays on-brand without re-prompting.
HyperFrames is HeyGen's open-source (Apache 2.0) framework. painto.ai is an independent hosted product built on it — you're paying for the managed render fabric, brand memory, and remix network, never for the underlying framework, which stays free and self-hostable.
Yes — that's the point of the escape hatch. The free CLI renders one video at a time on your own machine. painto.ai is for when you need a managed render farm, batch/variant rendering, and brand memory across a team.
Start free. Upgrade when you need the render farm.