Describe what you want. An agent writes real HyperFrames code. Watch it play on a seekable canvas. Ship a deterministic, brand-exact video — the code is always yours.
Every tool forces a trade. painto.ai doesn't.
A HyperFrames composition is a plain HTML file with a paused, seekable timeline. That one primitive is what an agent can emit and repair, what a browser can scrub instantly, and what a render farm can turn into a deterministic MP4 — no trade-offs.
Prompt in. Real, seekable composition out.
“A 30-second launch video for Northwind — punchy, dark, ends on 'Try free.'” Or paste a URL, or a PR.
An agent streams real HyperFrames HTML — clips, tracks, GSAP timings. The canvas plays within ~15 seconds.
“Make the title land harder, cut a beat off the intro.” The agent edits the ease and duration; a diff card shows exactly what changed.
Render a deterministic MP4, or grab the actual HTML/GSAP any time. Nothing is locked away — export runs under the open CLI.
The party tricks no gen-video tool can match.
The agent reads your site, pulls brand tokens into frame.md, and composes an on-brand launch video in about 60 seconds.
/pr-to-video turns a GitHub diff into a scene-by-scene changelog clip your team actually ships weekly.
One phrase re-skins every scene to your exact palette, type scale, and motion rules — frame.md, injected into every turn.
The timeline is paused and driven, not wall-clock. Drag anywhere — the canvas snaps there with zero buffering.
One template, deterministically rendered into dozens of localized, branded variants. This is where self-hosting gives up.
Built for people who ship on-brand motion, on a deadline, forever.
The code is real. Always one click away.
Every project is genuine HyperFrames HTML/GSAP, not an opaque pixel blob. Open the code view, hand-edit, and the agent understands the change next time you chat. Export to a plain folder that runs under the open-source CLI — no build step, no lock-in.
Free to start. Pay for render minutes, not editability.
The chat-and-preview loop is free. You pay for the managed render fabric, brand memory, and batch rendering — the things open source can't give away.
See full pricing →Describe it. Watch it play. Ship real video.